PATCH 4
Hello, Contestants! Patch 4 is now available for download on all platforms, bringing with it a host of important fixes. Check out all the details below:
FIXES AND CHANGES
You can now correctly trigger a trap in spectator mode, then activate a respawn pod - the cooldown between the two have been disconnected.
Crossplay settings now visually change as they should. For the time being, they are still Off by default on the Playstation 5.
VSync now behaves as expected. No more hogging the spotlight!
The Settings menu no longer causes the game's audio to mute.
The respawn timer between deaths on Killrace should once again be visible on console variants of the game.
While the game is in Simplified Chinese, the kill feed should once again display correctly.
The announcer should be a little less overzealous, but there is more work to be done here.
KNOWN ISSUES
If you are in the settings menu as a spectator when the round ends, the menu will reopen once the new round begins.
If you start firing directly after sprinting, the animation will look like you are firing upwards (although any bullets will be fired in the correct direction)
Both the player and their drone can fail to move immediately if you were holding forward before gaining control.
The announcer can (still) be a little… overzealous at times.
He will sometimes announce a draw when there is a clear winner.
He will sometimes announce First Blood when that isn't the case.
After you respawn, you will sometimes spawn with the incorrect weapon skin.
On consoles, if you repeatedly move between Quality and Performance modes, you may lose VFX (for example, muzzle flashes or explosions from barrels).
This can be resolved by restarting the game.
On consoles, a rare soft lock can occur if the game tries to auto-respawn 2 different players on the same respawn point at the same time, or if a player selects a respawn pod on the same frame where an auto-respawn occurs on that pod.